By Kyra D. Gaunt
2007 Alan Merriam Prize offered by means of the Society for Ethnomusicology
2007 PEN/Beyond Margins publication Award Finalist
When we expect of African American well known track, our first idea may not be of double-dutch: ladies bouncing among twirling ropes, maintaining time to the tick-tat less than their ft. yet this booklet argues that the video games black women play —handclapping songs, cheers, and double-dutch bounce rope—both mirror and encourage the rules of black well known musicmaking.
The video games Black ladies Play illustrates how black musical kinds are integrated into the earliest video games African American ladies learn—how, in impact, those video games comprise the DNA of black song. Drawing on interviews, recordings of handclapping video games and cheers, and her personal commentary and stories of gameplaying, Kyra D. Gaunt argues that black ladies' video games are attached to lengthy traditions of African and African American musicmaking, and they train important musical and social classes which are carried into maturity. during this occasion of playground poetry and early life choreography, she uncovers the unusually wealthy contributions of ladies’ play to black renowned culture.